Thursday, January 31, 2019

Screenshots of SMBM 2/Info about it

As I said, Yes, it's happening! 

Here are some screenshots of it in development. (Things may change in the future.)

Me editing levels. This is the first level of the game.

Sorry for the lagging. It isn't like this in-game.

Me testing Evil Mario. He doesn't bounce yet..

So, the things that are updated..

  1. Improved controls. You can switch to the recreation of the old controls by pressing the O key, and go back by pressing the N key.
  2. A score counter, so that the points have a purpose!
  3. When you fall into the edge, the game doesn't mock you and quits. You restart and the score resets.
  4. More animations, and Mario's walking animation is fixed.
  5. Music??

Things I might add..

  1. A lives system.
  2. Scoreboard.
  3. Variety of music instead of playing that one MIDI every level.
  4. Improved boss system.
  5. Music/Sound control.
That's all, and thanks for reading!

Monday, January 28, 2019

Super Mario Block Mayhem 2 Announcement/Random Photos

This may seem sudden, but I have plans for a Super Mario Block Mayhem 2, coming soon, because why not?
Sorry for the short post, but I have SOME images to show you guys and gals and the people!

The first flipnote I made in Citra, the 3DS emulator! I am quite proud of this one.
A logo for a failed project that I TRIED to do, but failed. Atleast I gave it try! 😊

Guy stuck in Nintendo-esque 90s dimension. No human contact, just radical squiggles.


Blocky man! I usually draw this guy in any paint/draw program I try, even ones I made.
Me having a stroke in my 6-year old project.
Spongebill touching Blastoise's tank.
So, that's it? Well, Yeaaaaahhh....?


Hmm....

The end! :P